Riddler is back, except this time some of the puzzles are in the config files of the game! ... I'm kidding, but if you are searching for the best settings to play Arkham Knight, you've come to the right place! There has been a lot of hate circulating about the current state of the PC port of … Continue reading Arkham Knight Optimization!
Arma 3 is known for its expansive level design and its developer, Bohemia Interactive, showcased a new addition to the game last night during the PC Gaming Conference. Here is our first look at Tanoa!
The console release of The Elder Scrolls Online (ESO for short) is almost upon us. The game started out as a PC MMO with a subscription fee and it held true to that payment model longer than many people expected. Zenimax has sense dropped the subscription fee and because of this change, the world is … Continue reading New ESO Trailer!
Every once in a while I get to have really interesting encounters with developers. This is one of those interactions. A few days ago I wrote my first negative review for the site. In Exilium is an old school RPG that holds true to the conventions of old. You can read my thoughts on the … Continue reading A response to: In Exilium: Tough Crowd
Guys, we have an awesome treat for you today! I got to talk to the creative minds behind current beta brawler, Brawlhalla, to get some insight into their goals for the game. Enjoy the read! 1. What is your role in the creation of Brawlhalla? I'm the Executive Producer at Blue Mammoth. So I'm responsible for … Continue reading Brawlhalla: An Interview
It’s finally here, the Dragonball game that many have been waiting for. Dragonball Xenoverse may have been out for a little while,but the hype still remains for many. I for one have been hyped by this game ever since it had been announced. Seeing many of the features that are in this game including the … Continue reading A Trip to The Dragonball Universe
Sometimes, nobody wins. Let me start this article off by saying - I know what it's like to be there; putting a lot of time into something, a lot of my creativity, and a lot of blood, sweat and tears into a project. I know the feeling of wanting to release a tidbit of something … Continue reading Early Access Woes and Pros